Thursday, January 26, 2006
Generative Methodology Glass Bead Games
possibility of complexity arising in grid computing
Communication
to part of the SOA Blueprint Technical Committee (at OASIS) à [144],
Communication from Judith Rosen
Hi Peter,
It's exciting to see how these ideas are
being discovered, seemingly independently, all over the planet, in so many
different venues and disciplines. The internet is the ideal mode for such
"discoverers" to share knowledge and accelerate further development,
it seems to me. Since my father, Robert Rosen, was one of those
"discoverers," I'm happy to be able to give whoever is interested the
benefit of what he found and developed, so it can be applied/integrated into
new work and save the time it would take to reinvent these things, over and
over again.
I took a look around your website and I have
a few questions.
When you talk about "storing relations
instead of data"... how do you assess those relations? From the
information on your site, it appears that "Pile" is based on an
assumption that all relations are considered equal to one another. Have I
misunderstood? Do you store relational patterns (patterns of relations which
are peculiar to certain system types and patterns of relations which repeat
across system types) as well? How would these patterns be assessed?
I look forward to hearing more about this. I
noticed that there is a link to an open source site, at www.pilesys.org where
it appears the software is downloadable for free so that people can explore its
potential and applicability, is that correct? If so, I think that's a marvelous
approach to avoiding the problems of isolation and tunnel-vision which can be
consequences of overspecialization in any particular area or field. Impressive.
Judith Rosen